Block'n Dice banner
🎮

Early Web3 Mini-Game Project

White Paper v1.03.9

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Objective

Create fun and highly engaging games that encourage players not only to play but also to invest in their development. If the game demo generates enough interest and satisfaction among players, develop the full play-to-earn version.

Each participant contributes to the cash prize or reward pool, intended to reward players who have reached different objectives in the game or actively supported its development.

Inspired by the Kickstarter model, our approach is based on blockchain technology to reduce intermediaries and ensure transparency in funding. Developers receive direct support from their community, similar to platforms like Twitch or Kick, and players become true stakeholders in the project. This model creates a fairer, more participatory, and collaborative ecosystem where every contribution has a real impact, and every player feels involved in the game's success.

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Detailed Objectives

  • Design simple and fun mini-games in the RPG or rogue-like style with challenges for high replayability.
  • Test gameplay and collect feedback primarily on itch.io.
  • Access to play-to-Earn will be done by holding the token or via an NFT minted on Open Sea.
  • With Pump Fun, create the liquidity pool and allocate it to the cash prize for play2Earn.
  • Optimize costs by using graphic assets from itch.io, or by ordering custom assets on the platform.
  • Publish the game's code as open source on GitHub for greater transparency.
  • Security will be reinforced with several analysis tools and an audit.
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Methodology

1

Prototype

Develop the game with HTML5/JavaScript, with future evolution to Unreal Engine.

2

Publish

Deploy a playable version on itch.io to get community feedback.

3

Integrate Web3

Use the Solana ecosystem and Pump.fun for token management.

4

Integrate Rewards

Global tokenomics reflection to satisfy the player and extend the game's lifespan: setting up reward conditions, the number of tokens to hold for content access, etc.

5

Open Source

The game source code will be open source to encourage creativity. The architecture remains private for security reasons.

6

Marketing

To promote Block'n Dice P2E games, we rely first on word of mouth to build without pressure. We are not chasing hype — just a good game with rewards worth the time invested and achievable challenges.

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Reward System

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Lottery

A random player receives a reward from a selection of possible items or bonuses.

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Treasure Map

The player follows clues or a map to find a hidden reward in the game world.

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Goal

A reward is given when the player reaches a specific score, record time, or other measurable objective.

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Mission

The player completes one or more missions (quests, challenges, mini-games) to unlock a specific reward.

Keep to win

Holding tokens in your wallet gives you access to game content and earns you bonuses.

💎 Reward Examples

  • Exclusive Content: Rare game-related items
  • Game Tokens: Native currency providing access to advantages
  • In-game Bonuses: XP boosts, increased loot chances, access to special levels
  • Early Access: Get ahead before other players
  • Community Rewards: Recognition via leaderboards, special badges, honorary titles
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Development Roadmap

Legend:

To do
In progress
Completed
1

Code the Whitepaper

  • Define the document structure
  • Write pseudocode and key algorithms
  • Describe the technical architecture
  • Perform internal technical review
2

Write the Whitepaper

  • Write the narrative version from technical code
  • Structure the sections: vision, mission, tokenomics, gameplay, governance
  • Have peers review and correct style and clarity
  • Publish first public version (v1.0)
3

Create the Game

  • Develop the Game Design Document (GDD)
  • Develop a playable prototype
  • Integrate basic mechanics and graphic assets
  • Test and balance gameplay
  • Launch Alpha version
4

Experience Feedback (XP)

  • Collect feedback from players and testers
  • Analyze usage data
  • Identify improvement points
  • Prioritize evolutions for Beta version
5

Web3 Implementation

  • Integrate wallets (Metamask, WalletConnect, etc.)
  • Deploy smart contracts on chosen network
  • Create gateway between game and blockchain (transactions, NFTs, etc.)
  • Audit contract security
  • Launch official Web3 version

About the Founder

Creating video games is the dream of my childhood realized in adulthood. I started by coding prototypes in Lua with LOVE2D, then game jams, but quickly faced obstacles to making a living from it. Thanks to AI, the mountain of time and work has become surmountable to create and fund a game while maintaining a connection with the community. Today, I can turn my vision into reality.

This vision isn't revolutionary, just an alternative to the classic path, still little adopted — as blockchain and AI now make possible, so let's go! It would allow solo devs to live directly from their creation, thanks to the support of their community and by rewarding their players in several different ways.

A player wants passion, trust, and rewards. These values will be instilled in Block'n Dice, to maximize a great experience and honor the time spent overcoming challenges.

No matter the failures, it only takes one success to inspire others...

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Note

Human-sized project in development